HERETICA: How to sell your MOB creations

What is a MOB?
A MOB is a Map-in-One-Object,
typically a Map built around a Unique Very Large Object (MOBJect)
(see examples HERE: http://darmaobjects.blogspot.com )

Generally it measure 2048x2048 meters , max 720 high,
is tile-textured and custom-pivoted.

How much we pay, and for what?
There are 5 kind of Objects we accept and pay for:
  • Surface: smooth and runable surfaces, as for snow, sand, ice. 25 euro:
  • Environments: beautiful immersive landscape, like caverns, mountains, craters, hills, plateau, etc. 10 euro:
  • Traces: complete trace for racing, as nascar asphalt loop, real-circuits, etc 25 euro:
  • Props: decorative objects, as lowpoly trees, houses, building, etc 5 euro:
  • TM blocks: objects compatible with TM styles as Canyon, Stadium, Storm, etc... 5 euro:
How to submit:
1. Create a ZIP file with:
  • .max o .blender file
  • .fbx
  • .Objext.Info.Gbx
  • .png original texture used in 3d modeler
  • .dds versions
  • .xml for pivots
  • .tga 64x64 icon
  • .jpg of the object
  • .png of your logo
  • .author text your mail for paternity
* your texture MUST contain your original signature or logo on a corner
* you can see and download examples at http://darmaobjects.blogspot.com
* you can send maps using just your object (+5 euro each)
* you can send a suitable mod for the object (+50 euro)

2. Put your ZIP in a file-Server (dropbox,skydrive,googledrive or anyother)

3. Fill the Form for copyrights HERE:

Payment:
If your work is selected (by Heretica) to be included in the next title,
you will be paid THE DAY BEFORE the 1.0 Official Release
and you work credited in Titles

YOU MUST HAVE PAYPAL otherwise i can't guarantee the timing of the payment..

The unpublished work will remain optionated by us for 60 days from your send,
then you are free to publish otherwise.

write to darmaya@gmail.com for further inquiries.